
01 / cinematic
Bullet-time
Freeze one action from many viewpoints.

Applications / capture environments
Start with what the cameras must see, how the subject enters and how the structure must be serviced, moved and restored.
Filter environments
13 representative environments

01 / cinematic
Freeze one action from many viewpoints.

02 / cinematic
Move the array between brand activations and short-run stages.

03 / cinematic
Keep dense camera positions stable around an empty action volume.

04 / cinematic
Surround an anonymous scale volume without introducing a branded vehicle.

05 / capture
Build multiple camera levels around a walk-in subject envelope.

06 / capture
Bring fine adjustable nodes close to a neutral head-and-shoulder volume.

07 / capture
Combine perimeter and overhead coverage with clear entry.

08 / scan
Scale the node density down for small high-value objects.

09 / scan
Keep a clear, non-contact route around an object.

10 / scan
Extend repeated portals around a generic gray clay target.

11 / cinematic
Leave room for movement, wardrobe and a clean subject zone.

12 / capture
Build durable visitor access into a repeat-use capture ring.

13 / adjacent
Reconfigure a room perimeter for sports, robotics, conservation or observation.
Structure scope
StelMount supplies the agreed physical structure package. Camera selection, triggering, synchronization, calibration, reconstruction and software remain with the customer or system integrator unless separately agreed.
Describe your environment